
:ThreadStart()Īnd in External Tools my NDK is also showing warning that "you are missing the recommended Android NDK." while I downloaded everything from Unity Hub. :Invoke(Object, Object)įile C:\Users\Hi\.android\repositories.cfg could not be loaded. The SDK is constantly being updated with new features and security updates. Observed package id 'tools' in inconsistent location 'C:\Users\Hi\AppData\Local\Android\Sdk\tempToolsDir' (Expected 'C:\Users\Hi\AppData\Local\Android\Sdk\tools') Update Android SDK from 28 to latest stable version in existing flutter packages 64396 Abhishek01039 mentioned this issue on Update defualt Android targetSdkVersion 64538 github-actions bot resolved on Sign up for free to subscribe to this conversation on GitHub. When you install Android Studio, you’ll automatically get the latest version of the Android SDK. Overview Certified What's New The Android. Other than that I am getting these warnings in Console: Set up Command-Line Tools for Android In the Welcome to Android Studio dialog, you will see a prompt in the lower-right corner asking to update your Android. Android SDK 34.0.1 The Android SDK provides all the necessary developer tools to build, test, and debug apps for Android in Windows, Mac or Linux.

So, I downloaded latest SDK from Android Studio and changed my SDK path to C:\Users\Hi\AppData\Local\Android\Sdk in External Tools So, I updated my Unity Editor to the latest LTS version and also updated NDK, SDK etc from Unity Hub. While my Unity version only support Up to Android API 28. When i submitted my game to Google Play it shows that my game must support at least Android API 29.
